![]() ![]() I fast forwarded to the areas I had questions about and she did remark that the store front NPCs had the generic dialogue but all characters that are part of the story are all unique. I also watched Eownnas 5 hour play through. I’m also the type of person who smashes the A button to get to whatever menu I need that’s hiding behind the wordy greeting. Many games I’ve played have had limited dialogue for non main story arc NPC. On his 3rd point, the limited NPC dialogue, again not a big deal to me. I think I’m one of the few who played entirely through Wyldflowers and never had my Tara date anyone. Only having 6 NPCs for romance also isn’t an issue for me. Which I always wondered about because it would be easier on the player. Currently finishing up Ooblets (love!) main story and you can’t have stacks of items for sale in your shop. ![]() Also I started thinking about Kalazones thoughts on it and realized none of them were a deal breaker for me. I had 30 bucks in points so I was like, screw it, I’ll check it out. ![]()
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